#include <G4StationConstruction.h>
|
double | fH = 0 |
|
double | fL = 0 |
|
double | fW = 0 |
|
Definition at line 49 of file G4StationConstruction.h.
void G4StationSimulatorOG::UMDScintiBox::Box |
( |
const mdet::Scintillator & |
, |
|
|
const double |
w, |
|
|
const double |
l, |
|
|
const double |
h |
|
) |
| |
|
inline |
void G4StationSimulatorOG::UMDScintiBox::GetDimensions |
( |
double & |
l, |
|
|
double & |
w, |
|
|
double & |
h |
|
) |
| const |
|
inline |
double G4StationSimulatorOG::UMDScintiBox::GetHeight |
( |
| ) |
const |
|
inline |
double G4StationSimulatorOG::UMDScintiBox::GetLength |
( |
| ) |
const |
|
inline |
double G4StationSimulatorOG::UMDScintiBox::GetWidth |
( |
| ) |
const |
|
inline |
double G4StationSimulatorOG::UMDScintiBox::fH = 0 |
|
private |
double G4StationSimulatorOG::UMDScintiBox::fL = 0 |
|
private |
double G4StationSimulatorOG::UMDScintiBox::fW = 0 |
|
private |
The documentation for this class was generated from the following file: