2 #include <utl/PhysicalConstants.h>
3 #include <utl/MathConstants.h>
12 : fRandomEngine(parRandomEngine)
Wraps the random number engine used to generate distributions.
constexpr double kSpeedOfLight
constexpr double kBoltzmann
virtual double SpectralFieldAmplitudeOfNoiseTemperature(double parTemperature, double parFrequency, double parBandwidth) const