#include <iostream>
#include <sstream>
#include <string>
#include <vector>
#include <det/Detector.h>
#include <rdet/RDetector.h>
#include <rdet/Station.h>
#include <rdet/Channel.h>
#include <sdet/SDetector.h>
#include <sdet/Station.h>
#include <fwk/CentralConfig.h>
#include <utl/TimeStamp.h>
#include <utl/UTCDateTime.h>
#include <cppunit/extensions/HelperMacros.h>
#include <tst/Verify.h>
#include <utl/Point.h>
#include <utl/UTMPoint.h>
#include <utl/ReferenceEllipsoid.h>
#include <fwk/CoordinateSystemRegistry.h>
#include <fwk/LocalCoordinateSystem.h>
#include <TROOT.h>
#include <TH2F.h>
#include <TFile.h>
#include <TCanvas.h>
#include <TPaveText.h>
#include <TAttText.h>
Go to the source code of this file.
#define ASSERT_CLOSE |
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y, |
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eps |
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| CPPUNIT_ASSERT(Verify<CloseTo>(x, y, eps)) |
#define ASSERT_EQUAL |
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| CPPUNIT_ASSERT(Verify<Equal>(x, y)) |