#include <SplineInterpolatorEinspline.h>
|
double | GetStart () const |
|
double | GetStop () const |
|
void | operator() (std::vector< double > &result, const double x) const |
|
void | operator() (std::vector< double > &result, const double x) const |
|
VectorInterpolator1D & | operator= (const VectorInterpolator1D &other) |
|
| VectorInterpolator1D () |
|
| VectorInterpolator1D (const double xStart, const double xStop, const boost::multi_array< double, 2 > &fValue, const BoundaryCondition &bcX=BoundaryCondition()) |
|
| VectorInterpolator1D () |
|
| VectorInterpolator1D (const VectorInterpolator1D &other) |
|
| VectorInterpolator1D (const double xStart, const double xStop, const boost::multi_array< double, 2 > &fValue, const BoundaryCondition &bcX=BoundaryCondition()) |
|
| ~VectorInterpolator1D () |
|
utl::Spline::VectorInterpolator1D::VectorInterpolator1D |
( |
| ) |
|
|
inline |
utl::Spline::VectorInterpolator1D::~VectorInterpolator1D |
( |
| ) |
|
|
inline |
utl::Spline::VectorInterpolator1D::VectorInterpolator1D |
( |
| ) |
|
|
inline |
double utl::Spline::VectorInterpolator1D::GetStart |
( |
| ) |
const |
|
inline |
double utl::Spline::VectorInterpolator1D::GetStop |
( |
| ) |
const |
|
inline |
void utl::Spline::VectorInterpolator1D::operator() |
( |
std::vector< double > & |
result, |
|
|
const double |
x |
|
) |
| const |
void VectorInterpolator1D::operator() |
( |
std::vector< double > & |
result, |
|
|
const double |
x |
|
) |
| const |
|
inline |
double utl::Spline::VectorInterpolator1D::const |
return fDataPtr x_grid utl::Spline::VectorInterpolator1D::end |
std::vector< std::vector<double> > utl::Spline::VectorInterpolator1D::fData |
|
protected |
multi_UBspline_1d_d* utl::Spline::VectorInterpolator1D::fDataPtr = nullptr |
|
protected |
Spline::Function<1, KnotVector, BasisFunction> utl::Spline::VectorInterpolator1D::fSpline |
|
protected |
return fDataPtr x_grid utl::Spline::VectorInterpolator1D::start |
The documentation for this class was generated from the following files: