1 #ifndef _io_ScintillatorRecData_ROOT_h_
2 #define _io_ScintillatorRecData_ROOT_h_
5 # include <mevt/ScintillatorRecData.h>
7 #include <io/EventIO.h>
8 #include <io/Particle_ROOT.h>
std::vector< double > fPatternMatchTimes
ScintillatorRecData_ROOT()
ClassDefNV(ScintillatorRecData_ROOT, DONT_CHANGE_THIS_NUMBER)
#define DONT_CHANGE_THIS_NUMBER
Scintillator level reconstruction data.
Persistent ScintillatorRecData using ROOT.
void operator>>(mevt::ScintillatorRecData &s) const