1 #ifndef _RdTimeJitterAdder_RdTimeJitterAdder_h_
2 #define _RdTimeJitterAdder_RdTimeJitterAdder_h_
4 #include <fwk/VModule.h>
6 #include <utl/RandomEngine.h>
7 #include <utl/AugerUnits.h>
utl::RandomEngine::RandomEngineType * fRandomEngine
Add time jitters for simulations to make them more realistic. Jitters are added to eTraceStartTime as...
REGISTER_MODULE("RdTimeJitterAdder", RdTimeJitterAdder)
ResultFlag
Flag returned by module methods to the RunController.
fwk::VModule::ResultFlag Run(evt::Event &event) override
Run: invoked once per event.
fwk::VModule::ResultFlag Init() override
Initialize: invoked at beginning of run (NOT beginning of event)
fwk::VModule::ResultFlag Finish() override
Finish: invoked at end of the run (NOT end of the event)
CLHEP::HepRandomEngine RandomEngineType