1 #ifndef _RandomNumberShredderOG_RandomNumberShredder_h_
2 #define _RandomNumberShredderOG_RandomNumberShredder_h_
4 #include <fwk/VModule.h>
12 namespace RandomNumberShredderOG {
Report success to RunController.
REGISTER_MODULE("RandomNumberShredderOG", RandomNumberShredder)
ResultFlag
Flag returned by module methods to the RunController.
virtual ~RandomNumberShredder()
fwk::VModule::ResultFlag Init()
Initialize: invoked at beginning of run (NOT beginning of event)
fwk::VModule::ResultFlag Run(evt::Event &event)
Run: invoked once per event.
Burns some random numbers from the standard RandomEngine.
fwk::VModule::ResultFlag Finish()
Finish: invoked at end of the run (NOT end of the event)