10 #ifndef _RPCSimulator_h_
11 #define _RPCSimulator_h_
13 #include <fwk/VModule.h>
14 #include <cevt/Station.h>
15 #include <utl/RandomEngine.h>
25 namespace RPCSimulatorLX {
27 class RPCChargeGenerator;
fwk::VModule::ResultFlag Finish()
Finish: invoked at end of the run (NOT end of the event)
TProfile * fChargeProfileHisto
REGISTER_MODULE("RPCSimulator", RPCSimulator)
fwk::VModule::ResultFlag Init()
Initialize: invoked at beginning of run (NOT beginning of event)
Wraps the random number engine used to generate distributions.
utl::RandomEngine * fRandomEngine
std::string fRootHistoFilename
fwk::VModule::ResultFlag Run(evt::Event &event)
Run: invoked once per event.
RPCChargeGenerator * fChargeGenerator
ResultFlag
Flag returned by module methods to the RunController.
bool fUseChargeDistribution