#include <utl/config.h>
#include "ParticleInjector.h"
#include <det/Detector.h>
#include <sdet/SDetector.h>
#include <sdet/Station.h>
#include <evt/Event.h>
#include <fwk/CentralConfig.h>
#include <fwk/RandomEngineRegistry.h>
#include <sevt/SEvent.h>
#include <sevt/Station.h>
#include <sevt/StationSimData.h>
#include <sevt/Header.h>
#include <utl/AugerCoordinateSystem.h>
#include <utl/AugerUnits.h>
#include <utl/MathConstants.h>
#include <utl/Particle.h>
#include <utl/PhysicalConstants.h>
#include <utl/Point.h>
#include <utl/TimeStamp.h>
#include <utl/ErrorLogger.h>
#include <utl/RandomEngine.h>
#include <utl/Reader.h>
#include <utl/Vector.h>
#include <CLHEP/Random/Randomize.h>
#include <TF1.h>
#include <TFile.h>
#include <TNtuple.h>
#include <cstddef>
#include <sstream>
#include <vector>
#include <iostream>
Go to the source code of this file.
Variables | |
static utl::Particle::Type | spectrumParticles [5] |
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static |
Definition at line 55 of file ParticleInjectorOG/ParticleInjector.cc.
Referenced by ParticleInjectorOG::ParticleInjector::InjectParticles().