2 #include <evt/ShowerScintillatorRecData.h>
3 #include <sevt/Meteo.h>
4 #include <sevt/EventTrigger.h>
5 #include <revt/Header.h>
6 #include <revt/EventTrigger.h>
7 #include <AugerEvent.h>
8 #include <cevt/CEvent.h>
9 #include <revt/REvent.h>
10 #include <sevt/SEvent.h>
11 #include <fevt/FEvent.h>
12 #include <evt/ShowerMRecData.h>
13 #include <evt/ShowerRRecData.h>
14 #include <evt/ShowerUnivRecData.h>
15 #include <evt/ShowerSRecData.h>
16 #include <evt/ShowerFRecData.h>
17 #include <evt/ShowerRecData.h>
18 #include <evt/RadioSimulation.h>
19 #include <evt/LaserData.h>
20 #include <evt/ShowerSimData.h>
22 #include <mevt/MEvent.h>
24 #include <mevt/Header.h>
25 #include <mevt/Counter.h>
28 #include <utl/ErrorLogger.h>
29 #include <utl/AugerException.h>
31 #include <utl/LameShadowPtr_imp.h>
46 unsigned int nCandidateCounters = 0;
49 if (ic->IsCandidate())
52 return nCandidateCounters;
61 if (ic->IsSaturated())
InternalCounterCollection::ComponentConstIterator CounterConstIterator
#define LAMESHADOWPTR_INST(_T_...)
CounterConstIterator CountersBegin() const
CounterConstIterator CountersEnd() const
unsigned int GetNumberOfCandidateCounters() const
Root of the Muon event hierarchy.