10 #ifndef _LaserGeneratorNA_LaserGenerator_h
11 #define _LaserGeneratorNA_LaserGenerator_h
14 #include <fwk/VModule.h>
15 #include <boost/tuple/tuple.hpp>
21 namespace LaserGeneratorNA {
58 #endif // _LaserGeneratorNA_LaserGenerator_h_
REGISTER_MODULE("LaserGeneratorNA", LaserGenerator)
fwk::VModule::ResultFlag Init()
Initialize: invoked at beginning of run (NOT beginning of event)
fwk::VModule::ResultFlag Finish()
Finish: invoked at end of the run (NOT end of the event)
Wraps the random number engine used to generate distributions.
fwk::VModule::ResultFlag Run(evt::Event &theEvent)
Run: invoked once per event.
ResultFlag
Flag returned by module methods to the RunController.
utl::RandomEngine * fRandomEngine
virtual ~LaserGenerator()