1 #ifndef _FDsimG4StoreOpticalHit_h_
2 #define _FDsimG4StoreOpticalHit_h_
4 namespace TelescopeSimulatorLX {
void SetLocalPosY(double y=0.0)
void SetWeight(double w=1.0)
void SetLocalPosR(double perp=0.0)
void SetPosY(double y=0.0)
double GetPixelPosY() const
double GetLocalPosX() const
void SetPosX(double x=0.0)
int operator==(const FDsimG4StoreOpticalHit &) const
double GetLocalPosY() const
void SetLocalPosX(double x=0.0)
void SetEnergy(double fEne=0.0)
void SetDirX(double dx=0.0)
void SetPixelPosZ(double z=0.0)
double GetPixelPosZ() const
double GetLocalPosZ() const
double GetWavelength() const
void SetWavelength(double fWvl=0.0)
void SetDirZ(double dz=0.0)
const FDsimG4StoreOpticalHit & operator=(const FDsimG4StoreOpticalHit &)
~FDsimG4StoreOpticalHit()
void SetPixelPosX(double x=0.0)
void SetPosZ(double z=0.0)
void SetLocalPosZ(double z=0.0)
void SetTime(double fTi=0.0)
void SetPixelPosY(double y=0.0)
double GetPixelPosX() const
void SetDirY(double dy=0.0)
void SetPosR(double r=0.0)