1 #include <io/CounterSimData_ROOT.h>
2 #include <io/StreamerUtilities.h>
11 fGrdParticles(
s.GrdParticlesBegin(),
s.GrdParticlesEnd()),
12 fUGrdParticles(
s.UGrdParticlesBegin(),
s.UGrdParticlesEnd()),
13 fHoleCounter(
s.IsInsideMinRadius())
void AddUGrdParticle(const utl::Particle &particle)
Persistent CounterSimData using ROOT.
std::vector< Particle_ROOT > fUGrdParticles
std::vector< Particle_ROOT > fGrdParticles
void SetIsInsideMinRadius(const bool isIn=true)
Counter level simulation data.
void AddGrdParticle(const utl::Particle &particle)
void operator>>(mevt::CounterSimData &c) const