#include <utl/config.h>#include "ParticleInjector.h"#include <det/Detector.h>#include <sdet/SDetector.h>#include <sdet/Station.h>#include <evt/Event.h>#include <fwk/CentralConfig.h>#include <fwk/RandomEngineRegistry.h>#include <sevt/SEvent.h>#include <sevt/Station.h>#include <sevt/StationSimData.h>#include <sevt/Header.h>#include <utl/AugerCoordinateSystem.h>#include <utl/AugerUnits.h>#include <utl/MathConstants.h>#include <utl/Particle.h>#include <utl/PhysicalConstants.h>#include <utl/Point.h>#include <utl/TimeStamp.h>#include <utl/ErrorLogger.h>#include <utl/RandomEngine.h>#include <utl/Reader.h>#include <utl/Vector.h>#include <CLHEP/Random/Randomize.h>#include <TF1.h>#include <TFile.h>#include <TNtuple.h>#include <cstddef>#include <sstream>#include <vector>#include <iostream>Go to the source code of this file.
Variables | |
| static utl::Particle::Type | spectrumParticles [5] |
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static |
Definition at line 55 of file ParticleInjectorOG/ParticleInjector.cc.
Referenced by ParticleInjectorOG::ParticleInjector::InjectParticles().