utl::Point Member List

This is the complete list of members for utl::Point, including all inherited members.

BasicVector(const double x, const double y, const double z, const CoordinateSystemPtr &coordinateSystem)utl::BasicVector< HepVector >inlineprotected
BasicVector(double p1, double p2, double p3, const CoordinateSystemPtr &coordinateSystem, const CoordinateType &t)utl::BasicVector< HepVector >inlineprotected
BasicVector()utl::BasicVector< HepVector >inlineprotected
BasicVector(const DataType &v, const CoordinateSystemPtr &coordinateSystem)utl::BasicVector< HepVector >inlineprotected
boost::make_tuple(fVector.x(), fVector.y(), fVector.z())utl::BasicVector< HepVector >
boost::make_tuple(fVector.r(), fVector.theta(), fVector.phi())utl::BasicVector< HepVector >
boost::make_tuple(fVector.perp(), fVector.phi(), fVector.z())utl::BasicVector< HepVector >
constutl::BasicVector< HepVector >
constutl::BasicVector< HepVector >
constutl::BasicVector< HepVector >
dutl::BasicVector< HepVector >
d(fVector.mag2()+v.fVector.mag2())< eps *epsutl::BasicVector< HepVector >
DataType typedefutl::BasicVector< HepVector >
fCoordinateSystemutl::BasicVector< HepVector >mutableprotected
fgEpsilonutl::BasicVector< HepVector >protectedstatic
fVectorutl::BasicVector< HepVector >mutableprotected
GetCoordinateSystem() const utl::BasicVector< HepVector >inline
GetCosTheta(const CoordinateSystemPtr &coordinateSystem) const utl::BasicVector< HepVector >inline
GetPhi(const CoordinateSystemPtr &coordinateSystem) const utl::BasicVector< HepVector >inline
GetR(const CoordinateSystemPtr &coordinateSystem) const utl::BasicVector< HepVector >inline
GetR2(const CoordinateSystemPtr &coordinateSystem) const utl::BasicVector< HepVector >inline
GetRho(const CoordinateSystemPtr &coordinateSystem) const utl::BasicVector< HepVector >inline
GetRho2(const CoordinateSystemPtr &coordinateSystem) const utl::BasicVector< HepVector >inline
GetTheta(const CoordinateSystemPtr &coordinateSystem) const utl::BasicVector< HepVector >inline
GetX(const CoordinateSystemPtr &coordinateSystem) const utl::BasicVector< HepVector >inline
GetY(const CoordinateSystemPtr &coordinateSystem) const utl::BasicVector< HepVector >inline
GetZ(const CoordinateSystemPtr &coordinateSystem) const utl::BasicVector< HepVector >inline
kCylindricalutl::BasicVector< HepVector >static
kSphericalutl::BasicVector< HepVector >static
Normalize()utl::BasicVector< HepVector >inlineprotected
operator!=(const BasicVector &v) const utl::BasicVector< HepVector >inline
operator*=(const double a)utl::BasicVector< HepVector >inline
operator+(const Point &l, const Vector &r)utl::Pointfriend
operator+(const Vector &l, const Point &r)utl::Pointfriend
operator+=(Point &p, const Vector &v)utl::Pointfriend
operator-(const Point &l, const Vector &r)utl::Pointfriend
operator-(const Point &l, const Point &r)utl::Pointfriend
operator-=(Point &p, const Vector &v)utl::Pointfriend
operator/=(const double a)utl::BasicVector< HepVector >inline
operator==(const BasicVector &v) const utl::BasicVector< HepVector >inline
Point()utl::Pointinline
Point(const double x, const double y, const double z, const CoordinateSystemPtr &theCoordinateSystem)utl::Pointinline
Point(const double p1, const double p2, const double p3, const CoordinateSystemPtr &theCoordinateSystem, const CoordinateType &theType)utl::Pointinline
Point(const PointBase::DataType &thePoint, const CoordinateSystemPtr &theCoordinateSystem)utl::Pointinlineprivate
TransformationPolicy classutl::Pointfriend
TransformedVector(const CoordinateSystemPtr &newCoordinateSystem) const utl::BasicVector< HepVector >protected
Triple typedefutl::BasicVector< HepVector >
trueutl::BasicVector< HepVector >
~BasicVector()=defaultutl::BasicVector< HepVector >protected

, generated on Tue Sep 26 2023.