#include "SdEventPosteriorSelector.h"
#include <fwk/CentralConfig.h>
#include <fwk/RunController.h>
#include <det/Detector.h>
#include <sdet/SDetector.h>
#include <sdet/Station.h>
#include <evt/Event.h>
#include <evt/ShowerRecData.h>
#include <evt/ShowerSRecData.h>
#include <sevt/SEvent.h>
#include <sevt/SEventConstants.h>
#include <sevt/Header.h>
#include <sevt/EventTrigger.h>
#include <sevt/Station.h>
#include <sevt/StationTriggerData.h>
#include <sevt/StationRecData.h>
#include <sevt/SortCriteria.h>
#include <utl/Vector.h>
#include <utl/AxialVector.h>
#include <utl/GeometryUtilities.h>
#include <utl/ErrorLogger.h>
#include <utl/Reader.h>
#include <utl/Bit.h>
#include <utl/String.h>
#include <boost/range/iterator_range.hpp>
Go to the source code of this file.
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bool | SdEventPosteriorSelectorOG::IsAlongside (const Vector &p1, const Vector &p2, const Vector &p3) |
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bool | SdEventPosteriorSelectorOG::IsInsideTriangle (const Point &p, const Point &a, const Point &b, const Point &c) |
| iff core is within triangle(a, b, c) return vector (a - projected core) More...
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Point | SdEventPosteriorSelectorOG::ProjectPointAlongAxisToTriangle (const Point &core, const Vector &axis, const Point &a, const Point &b, const Point &c) |
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