enum | sevt::StationConstants::RejectionStatus {
sevt::StationConstants::eNoRejection = 0,
sevt::StationConstants::eLightning = (1 << 0),
sevt::StationConstants::eBadCompress = (1 << 1),
sevt::StationConstants::eOutOfTime = (1 << 2),
sevt::StationConstants::eOffGrid = (1 << 3),
sevt::StationConstants::eDenseArray = (1 << 4),
sevt::StationConstants::eRandom = (1 << 5),
sevt::StationConstants::eEngineeringArray = (1 << 6),
sevt::StationConstants::eMCInnerRadiusCut = (1 << 7),
sevt::StationConstants::eNoRecData = (1 << 8),
sevt::StationConstants::eLonely = (1 << 9),
sevt::StationConstants::eNoTrigger = (1 << 10),
sevt::StationConstants::eErrorCode = (1 << 11),
sevt::StationConstants::eNoCalibData = (1 << 12),
sevt::StationConstants::eNoGPSData = (1 << 13),
sevt::StationConstants::eBadCalib = (1 << 14),
sevt::StationConstants::eNotDenseArray = (1 << 15),
sevt::StationConstants::eTOTd = (1 << 16),
sevt::StationConstants::eMoPS = (1 << 17),
sevt::StationConstants::eNotAliveT2 = (1 << 18),
sevt::StationConstants::eNotAliveT120 = (1 << 19),
sevt::StationConstants::eBadSilent = (1 << 20),
sevt::StationConstants::eAllPMTsBad = (1 << 21),
sevt::StationConstants::eElectronicsType = (1 << 22),
sevt::StationConstants::eNumRejectionStatusBits = 23
} |