#include <sdet/PMT.h>
#include <sdet/Scintillator.h>
#include <sdet/PMTConstants.h>
#include <sdet/SDetectorConstants.h>
#include <det/VManager.h>
#include <det/Detector.h>
#include <utl/AugerException.h>
#include <utl/CoordinateSystemPtr.h>
#include <utl/ReferenceEllipsoid.h>
#include <utl/Validated.h>
#include <utl/Point.h>
#include <utl/Vector.h>
#include <utl/TimeStamp.h>
#include <utl/TimeRange.h>
#include <utl/TabulatedFunction.h>
#include <utl/ShadowPtr.h>
#include <utl/IteratorRange.h>
#include <boost/iterator/indirect_iterator.hpp>
#include <boost/iterator/transform_iterator.hpp>
#include <vector>
#include <map>
#include <string>
#include <bitset>
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