#include "MdMuonEstimator.h"
#include "OneBinStrategy.h"
#include "NBinStrategy.h"
#include "NBinCenteredStrategy.h"
#include "InfiniteWindowStrategy.h"
#include <fwk/CentralConfig.h>
#include <det/VManager.h>
#include <mdet/MDetector.h>
#include <sdet/SDetector.h>
#include <evt/ShowerRecData.h>
#include <evt/ShowerSRecData.h>
#include <sevt/SEvent.h>
#include <mevt/Module.h>
#include <utl/ConsecutiveEnumFactory.h>
#include <utl/Trace.h>
#include <utl/AugerUnits.h>
#include <utl/Branch.h>
#include <utl/RandomEngine.h>
#include <utl/ConfigUtils.h>
#include <utl/TimeStamp.h>
#include <utl/PhysicalConstants.h>
#include <utl/TimeInterval.h>
#include <utl/ErrorLogger.h>
#include <utl/Verbosity.h>
#include <sstream>
#include <TH1I.h>
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