#include "Lens.h"
#include "RTFunctions.h"
#include <TPolyLine3D.h>
#include <TObjArray.h>
#include <utl/MathConstants.h>
#include <utl/AugerUnits.h>
#include <utl/Photon.h>
#include <utl/Point.h>
#include <utl/Vector.h>
#include <utl/RandomEngine.h>
#include <utl/CoordinateSystemPtr.h>
#include <fdet/Telescope.h>
#include <fdet/Corrector.h>
#include <det/Detector.h>
#include <atm/Atmosphere.h>
#include <atm/ProfileResult.h>
#include <iostream>
#include <sstream>
#include <utility>
Go to the source code of this file.
Implementation of the lens component of the raytracing
Definition in file Lens.cc.