#include "GeometryExample.h"
#include <utl/ErrorLogger.h>
#include <evt/Event.h>
#include <det/Detector.h>
#include <sdet/SDetector.h>
#include <sdet/Station.h>
#include <fdet/FDetector.h>
#include <fdet/Eye.h>
#include <utl/TimeStamp.h>
#include <utl/UTCDateTime.h>
#include <fwk/LocalCoordinateSystem.h>
#include <fwk/CoordinateSystemRegistry.h>
#include <utl/MathConstants.h>
#include <utl/CoordinateSystemPtr.h>
#include <utl/UTMPoint.h>
#include <utl/AxialVector.h>
#include <utl/Vector.h>
#include <utl/Point.h>
#include <utl/PhysicalConstants.h>
#include <utl/AugerUnits.h>
#include <utl/ReferenceEllipsoid.h>
#include <boost/tuple/tuple.hpp>
#include <boost/tuple/tuple_io.hpp>
Go to the source code of this file.
Some simple examples using the geometry classes
Definition in file GeometryExample.cc.