Namespaces | Functions | Variables
G4StationConstruction.cc File Reference
#include "G4StationConstruction.h"
#include <fwk/RunController.h>
#include <fwk/CentralConfig.h>
#include <utl/CoordinateSystem.h>
#include <utl/Point.h>
#include <utl/TabulatedFunction.h>
#include <utl/Reader.h>
#include <utl/AugerUnits.h>
#include <utl/AugerException.h>
#include <utl/Math.h>
#include <G4PhysicalConstants.hh>
#include <G4SystemOfUnits.hh>
#include <G4PVReplica.hh>
#include <vector>
#include <sstream>
#include <algorithm>

Go to the source code of this file.

Namespaces

 G4StationSimulatorOG
 

Functions

template<class Material >
void G4StationSimulatorOG::AddProperty (Material *const m, const char *const name, const TabulatedFunction &f)
 
G4ThreeVector G4StationSimulatorOG::Convert (const utl::Point p, const utl::CoordinateSystemPtr cs)
 
template<class T >
void G4StationSimulatorOG::Scale (T &v, const double factor)
 
template<class T >
void G4StationSimulatorOG::Scale (const T &b, const T &e, const double factor)
 

Variables

const double G4StationSimulatorOG::kDistanceToG4 = CLHEP::m / utl::m
 
const double G4StationSimulatorOG::kEnergyToG4 = CLHEP::eV / utl::eV
 
 G4StationSimulatorOG::p = val
 
template<class T >
 G4StationSimulatorOG::void
 

, generated on Tue Sep 26 2023.