#include "G4ScintillatorAction.h"
#include "G4StationEventAction.h"
#include "G4StationSimulator.h"
#include "G4StationSteppingAction.h"
#include "G4StationTrackingAction.h"
#include "G4Utils.h"
#include <utl/ErrorLogger.h>
#include <utl/RandomEngine.h>
#include <fwk/RandomEngineRegistry.h>
#include <fwk/RunController.h>
#include <G4Event.hh>
#include <G4HCofThisEvent.hh>
#include <G4SDManager.hh>
#include <G4Step.hh>
#include <G4TouchableHistory.hh>
#include <G4Track.hh>
#include <G4Trajectory.hh>
#include <G4TrajectoryContainer.hh>
#include <G4VHitsCollection.hh>
#include <CLHEP/Random/RandPoisson.h>
#include <CLHEP/Random/RandExponential.h>
#include <utl/AugerUnits.h>
#include <utl/PhysicalConstants.h>
#include <G4SystemOfUnits.hh>
#include <G4ThreeVector.hh>
#include <iostream>
#include <fstream>
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