#include "FdNoiseAdder.h"
#include <utl/ErrorLogger.h>
#include <utl/AugerUnits.h>
#include <utl/Reader.h>
#include <fwk/CentralConfig.h>
#include <fwk/RandomEngineRegistry.h>
#include <utl/RandomEngine.h>
#include <CLHEP/Random/RandGauss.h>
#include <det/Detector.h>
#include <fdet/Eye.h>
#include <fdet/Telescope.h>
#include <fdet/Camera.h>
#include <fdet/Channel.h>
#include <fdet/Pixel.h>
#include <fdet/FDetector.h>
#include <evt/Event.h>
#include <fevt/FEvent.h>
#include <fevt/Eye.h>
#include <fevt/EyeRecData.h>
#include <fevt/EyeHeader.h>
#include <fevt/Telescope.h>
#include <fevt/TelescopeRecData.h>
#include <fevt/Pixel.h>
#include <fevt/PixelRecData.h>
#include <utl/TraceAlgorithm.h>
#include <sstream>
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