2 #include <utl/ErrorLogger.h>
3 #include <sdet/SDetector.h>
6 #include <sevt/SEvent.h>
20 const auto& sDet = det::Detector::GetInstance().GetSDetector();
21 auto& sEvent =
event.GetSEvent();
22 for (
auto&
s : sEvent.StationsRange()) {
23 if (
s.HasSimData() && !sDet.IsStationDense(
s.GetId())) {
24 s.GetSimData().ClearParticleList();
30 info <<
"Cleared " << nLists <<
" particle lists.";
#define INFO(message)
Macro for logging informational messages.
ResultFlag
Flag returned by module methods to the RunController.