| DrawTrack(const utl::Point &p1, const utl::Point &p2, int color) const | TelescopeSimulatorKG::RayTracer | |
| fCamera | TelescopeSimulatorKG::RayTracer | private |
| fDoShadow | TelescopeSimulatorKG::RayTracer | private |
| fDoShadowSupport | TelescopeSimulatorKG::RayTracer | private |
| fDrawPhotonProbability | TelescopeSimulatorKG::RayTracer | private |
| fFilter | TelescopeSimulatorKG::RayTracer | private |
| fgDebugLevel | TelescopeSimulatorKG::RayTracer | privatestatic |
| fHasCorrectorRing | TelescopeSimulatorKG::RayTracer | private |
| fHasMercedes | TelescopeSimulatorKG::RayTracer | private |
| fLens | TelescopeSimulatorKG::RayTracer | private |
| fMirror | TelescopeSimulatorKG::RayTracer | private |
| fObjectsPhotons | TelescopeSimulatorKG::RayTracer | private |
| fPlotPhotonTracks | TelescopeSimulatorKG::RayTracer | private |
| fRandom | TelescopeSimulatorKG::RayTracer | private |
| fTel | TelescopeSimulatorKG::RayTracer | private |
| GetDebugLevel() | TelescopeSimulatorKG::RayTracer | inlinestatic |
| operator=(const RayTracer &) | TelescopeSimulatorKG::RayTracer | private |
| RayTracer() | TelescopeSimulatorKG::RayTracer | private |
| RayTracer(const RayTracer &) | TelescopeSimulatorKG::RayTracer | private |
| RayTracer(const fdet::Telescope &tel, utl::RandomEngine &random, bool doShadow=true, bool doShadowSupport=true, bool hasMercedes=true, bool plotPhotonTracks=false, double drawPhotonsProbabilty=0) | TelescopeSimulatorKG::RayTracer | |
| SetCorrectorRing(bool f) | TelescopeSimulatorKG::RayTracer | inline |
| SetDebugLevel(int l) | TelescopeSimulatorKG::RayTracer | inlinestatic |
| Trace(const utl::Photon &photonIn, utl::Photon &photonOut, int &nreflections, int &col, int &row) | TelescopeSimulatorKG::RayTracer | |
| ~RayTracer() | TelescopeSimulatorKG::RayTracer | |