#include "UseMcGeometry.h"#include <fwk/CentralConfig.h>#include <fwk/CoordinateSystemRegistry.h>#include <fwk/LocalCoordinateSystem.h>#include <utl/Reader.h>#include <utl/ErrorLogger.h>#include <utl/MathConstants.h>#include <utl/PhysicalConstants.h>#include <utl/Transformation.h>#include <utl/Vector.h>#include <utl/Point.h>#include <evt/Event.h>#include <sevt/SEvent.h>#include <fevt/Telescope.h>#include <fevt/Eye.h>#include <fevt/EyeHeader.h>#include <fevt/FEvent.h>#include <fevt/Pixel.h>#include <fevt/PixelRecData.h>#include <fevt/EyeRecData.h>#include <fevt/TelescopeRecData.h>#include <evt/ShowerSimData.h>#include <evt/ShowerRecData.h>#include <evt/ShowerFRecData.h>#include <evt/ShowerSRecData.h>#include <det/Detector.h>#include <fdet/FDetector.h>#include <fdet/Telescope.h>#include <fdet/Eye.h>#include <fdet/Channel.h>#include <fdet/Pixel.h>#include <iostream>Go to the source code of this file.
implementation of UseMcGeometry
Definition in file UseMcGeometry.cc.