#include "StereoGeometryFinder.h"#include <fwk/CentralConfig.h>#include <fwk/CoordinateSystemRegistry.h>#include <fwk/LocalCoordinateSystem.h>#include <utl/Reader.h>#include <utl/ErrorLogger.h>#include <utl/MathConstants.h>#include <utl/PhysicalConstants.h>#include <utl/Transformation.h>#include <utl/TimeStamp.h>#include <utl/TabulatedFunctionErrors.h>#include <utl/Point.h>#include <utl/UTMPoint.h>#include <utl/ReferenceEllipsoid.h>#include <evt/Event.h>#include <evt/ShowerFRecData.h>#include <evt/ShowerRecData.h>#include <evt/ShowerSRecData.h>#include <fevt/FEvent.h>#include <fevt/Eye.h>#include <fevt/Telescope.h>#include <fevt/Pixel.h>#include <fevt/PixelRecData.h>#include <fevt/EyeRecData.h>#include <fevt/TelescopeRecData.h>#include <fevt/EyeHeader.h>#include <det/Detector.h>#include <fdet/FDetector.h>#include <fdet/Eye.h>#include <fdet/Telescope.h>#include <fdet/Channel.h>#include <fdet/Pixel.h>#include <sevt/SEvent.h>#include <sevt/Station.h>#include <sevt/StationTriggerData.h>#include <sevt/StationRecData.h>#include <sevt/EventTrigger.h>#include <sdet/SDetector.h>#include <sdet/Station.h>#include <TMinuit.h>#include <algorithm>#include <iostream>#include <fstream>#include <iomanip>Go to the source code of this file.