#include "SimMockEvent.h"#include <vector>#include <map>#include <utl/TabulatedFunction.h>#include <utl/UTMPoint.h>#include <utl/ReferenceEllipsoid.h>#include <utl/Vector.h>#include <utl/AxialVector.h>#include <utl/TimeStamp.h>#include <utl/MathConstants.h>#include <utl/PhysicalConstants.h>#include <utl/AugerUnits.h>#include <utl/CoordinateSystem.h>#include <utl/AugerCoordinateSystem.h>#include <utl/Trace.h>#include <evt/Event.h>#include <evt/ShowerRecData.h>#include <evt/ShowerFRecData.h>#include <evt/ShowerSimData.h>#include <evt/GaisserHillas4Parameter.h>#include <evt/DefaultShowerGeometryProducer.h>#include <fevt/FEvent.h>#include <fevt/Eye.h>#include <fevt/EyeHeader.h>#include <fevt/Telescope.h>#include <fevt/EyeRecData.h>#include <fevt/TelescopeRecData.h>#include <fevt/TelescopeSimData.h>#include <fevt/PixelRecData.h>#include <fevt/Pixel.h>#include <fevt/FdConstants.h>#include <det/Detector.h>#include <atm/Atmosphere.h>#include <fdet/FDetector.h>#include <fdet/Eye.h>#include <fdet/Pixel.h>#include <fdet/Channel.h>#include <fdet/Camera.h>#include <fdet/Telescope.h>#include <utl/AugerException.h>#include <sstream>#include <FdReconstruction/FdProfileReconstructorKG/FdProfileReconstructor.h>Go to the source code of this file.
Container for a mocked event that knows how to claw the necessary information from the sim. shower
Definition in file SimMockEvent.cc.