#include <utl/Reader.h>#include <utl/ErrorLogger.h>#include <utl/AugerUnits.h>#include <utl/MathConstants.h>#include <utl/PhysicalConstants.h>#include <utl/PhysicalFunctions.h>#include <utl/Vector.h>#include <utl/Point.h>#include <utl/TabulatedFunction.h>#include <utl/TabulatedFunctionErrors.h>#include <utl/MultiTabulatedFunction.h>#include <utl/UTMPoint.h>#include <utl/Particle.h>#include <utl/GeometryUtilities.h>#include <evt/Event.h>#include <evt/ShowerSimData.h>#include <fwk/CentralConfig.h>#include <fwk/CoordinateSystemRegistry.h>#include <det/Detector.h>#include <fdet/FDetector.h>#include <fdet/Eye.h>#include <atm/AttenuationResult.h>#include <atm/ProfileResult.h>#include <atm/Atmosphere.h>#include <atm/InclinedAtmosphericProfile.h>#include <CLHEP/Random/Randomize.h>#include "ShowerLightSimulator.h"#include <boost/tuple/tuple.hpp>#include <boost/tuple/tuple_io.hpp>Go to the source code of this file.
Implementation of the module ShowerLightSimulator
Definition in file ShowerLightSimulator.cc.