#include "Mirror.h"#include "RTFunctions.h"#include "RayTracer.h"#include <iostream>#include <utl/MathConstants.h>#include <utl/AugerUnits.h>#include <utl/ErrorLogger.h>#include <utl/Photon.h>#include <utl/Point.h>#include <utl/Vector.h>#include <utl/CoordinateSystemPtr.h>#include <fdet/Telescope.h>#include <fdet/Mirror.h>#include <TPolyLine3D.h>#include <TObjArray.h>Go to the source code of this file.
Implementation of the mirror component of the raytracing
Definition in file Modules/FdSimulation/TelescopeSimulatorKG/Mirror.cc.