#include "MdCounterSimulator.h"#include <evt/Event.h>#include <sevt/SEvent.h>#include <sevt/Station.h>#include <sevt/StationTriggerData.h>#include <sevt/StationSimData.h>#include <sdet/SDetector.h>#include <mdet/MDetector.h>#include <mdet/Counter.h>#include <mdet/Module.h>#include <mdet/Scintillator.h>#include <mdet/Fiber.h>#include <mdet/PMT.h>#include <mdet/FrontEnd.h>#include <mdet/Pixel.h>#include <mdet/SiPMArray.h>#include <mdet/FrontEndSiPM.h>#include <mdet/SiPM.h>#include <mdet/ChannelSiPM.h>#include <mevt/MEvent.h>#include <mevt/Counter.h>#include <mevt/Module.h>#include <mevt/Scintillator.h>#include <mevt/ScintillatorSimData.h>#include <utl/Particle.h>#include <utl/PhysicalConstants.h>#include <utl/Trace.h>#include <utl/RandomEngine.h>#include <utl/FFTDataContainer.h>#include <utl/AugerUnits.h>#include <utl/MathConstants.h>#include <utl/ConsecutiveEnumFactory.h>#include <utl/Branch.h>#include <utl/ConfigUtils.h>#include <utl/TimeStamp.h>#include <utl/TimeInterval.h>#include <utl/TabularStream.h>#include <utl/Segment.h>#include <utl/Plane.h>#include <utl/Point.h>#include <utl/GeometryUtilities.h>#include <fwk/CentralConfig.h>#include <fwk/RandomEngineRegistry.h>#include <CLHEP/Random/RandFlat.h>#include <cfloat>#include <algorithm>#include <vector>#include <iostream>#include <iomanip>#include <sstream>#include <string>#include <boost/algorithm/minmax_element.hpp>#include <boost/tokenizer.hpp>#include <TF1.h>#include <TCanvas.h>#include <TGraph.h>#include <TGaxis.h>#include <TVector.h>#include <TAxis.h>#include <TLegend.h>#include <TH1.h>#include <TH2.h>#include <TMath.h>#include <TROOT.h>#include <TStyle.h>Go to the source code of this file.
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