#include "G4StationConstruction.h"#include <fwk/RunController.h>#include <fwk/CentralConfig.h>#include <utl/CoordinateSystem.h>#include <utl/Point.h>#include <utl/TabulatedFunction.h>#include <utl/Reader.h>#include <utl/AugerUnits.h>#include <utl/AugerException.h>#include <utl/Math.h>#include <G4PhysicalConstants.hh>#include <G4SystemOfUnits.hh>#include <G4PVReplica.hh>#include <vector>#include <sstream>#include <algorithm>Go to the source code of this file.
Namespaces | |
| G4StationSimulatorOG | |
Functions | |
| template<class Material > | |
| void | G4StationSimulatorOG::AddProperty (Material *const m, const char *const name, const TabulatedFunction &f) |
| G4ThreeVector | G4StationSimulatorOG::Convert (const utl::Point p, const utl::CoordinateSystemPtr cs) |
| template<class T > | |
| void | G4StationSimulatorOG::Scale (T &v, const double factor) |
| template<class T > | |
| void | G4StationSimulatorOG::Scale (const T &b, const T &e, const double factor) |
Variables | |
| const double | G4StationSimulatorOG::kDistanceToG4 = CLHEP::m / utl::m |
| const double | G4StationSimulatorOG::kEnergyToG4 = CLHEP::eV / utl::eV |
| G4StationSimulatorOG::p = val | |
| template<class T > | |
| G4StationSimulatorOG::void | |