#include <utl/Reader.h>#include <utl/ErrorLogger.h>#include <utl/AugerUnits.h>#include <utl/MathConstants.h>#include <utl/PhysicalConstants.h>#include <utl/TabulatedFunction.h>#include <utl/TabulatedFunctionErrors.h>#include <utl/Trace.h>#include <utl/MultiTabulatedFunction.h>#include <utl/ReferenceEllipsoid.h>#include <utl/Vector.h>#include <fwk/CentralConfig.h>#include <det/Detector.h>#include <fdet/FDetector.h>#include <fdet/Telescope.h>#include <fdet/Pixel.h>#include <fdet/Camera.h>#include <fdet/Mirror.h>#include <fdet/Corrector.h>#include <fdet/Filter.h>#include <fdet/Eye.h>#include <evt/Event.h>#include <fevt/FEvent.h>#include <fevt/Eye.h>#include <fevt/Telescope.h>#include <fevt/TelescopeSimData.h>#include <fevt/PixelSimData.h>#include <fevt/Pixel.h>#include "FdBackgroundSimulator.h"Go to the source code of this file.
Implementation of the FdBackgroundSimulator module
Definition in file FdBackgroundSimulator.cc.